![]() You need to find a special item to connect them with other rifts so you can fast travel. These rifts may act like bonfires but there is one thing I hate about them. You have no reason to do this but it is an option. You could also turn it into a flashlight. One very important mod for the floating cube thing is the ability to travel to the last stable rift, think bonfires, to level up. Curious players can be rewarded with weapons, armor, and mods for your body, mind, and floating cube thing. It adds an entirely new dimension to exploration and I love it.This is great because there are a lot of goodies left around. It is cool to do some little platforming to a place you thought you couldn’t access only for goodies to be left there to reward curious players. The jump in Hellpoint is a little awkward, but it allows for more exploration and is well implemented. One change I do enjoy is the ability to jump with just the press of a button rather than Dark Souls’ running hop. Some good voice acting really would have helped bring some life to this rather desolate space station. You have to read most of the dialogue and what little there is being spoken is generally in some alien language I don’t understand. It fits perfectly and does a great job of establishing the setting and mood. Ah, vague story points that leave me confused at the start I’m right at home. ![]() You get an intro that involves a cult and a space station and then you find out you were created by something called The Author and you have to find the Architect. You can tell this is Souls-like as soon as you start the game. With Hellpoint, however, I find it comforting because it does a lot of strange things with formula. Normally, I find this familiarity breeds contempt as no game does this formula anywhere near as good as FromSoftware. ![]() Combat is based on stamina, equipment has a weight system so heavy armor slows you down, and you rest at certain areas to recover health which also respawns enemies. Maybe you shout at the monitor because you swear you dodged that attack. You explore, level up, die, and explore again until you get a bit further than you did last time. It has issues, but this is a quality game for anyone looking to scratch that Dark Souls itch. Hellpoint changes enough of the Souls formula to make it feel different. Thankfully, I can’t say this about Hellpoint. I find most of them derivative and lacking any originality. I love the series so much that I tend to be harsh towards other Souls-likes. I’ve played and beaten everything from Demon Souls to Bloodborne.
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